Dirt System

Dirt System

€15.00

Add to Basket

The specified script is using R* Natives for getting the player dirt attribute and creates a ptfx particle assets for showing flies around the player when being dirty (server synchronization). We provide exports to be used in other scripts such as bathing, rivers or temperature scripts to increase or decrease the players dirt level. This system can also be merged and used to scripts such as miners, lumberjacks or any other handcraft jobs to increase the player dirt attribute levels. Β 

> `π™³π™΄π™Ώπ™΄π™½π™³π™΄π™½π™²π™Έπ™΄πš‚`:

  • TP Libs
  • TP Notify

> `π™΅πšπ™°π™Όπ™΄πš†π™Ύπšπ™Ίπš‚ πš‚πš„π™Ώπ™Ώπ™Ύπšπšƒπ™΄π™³`:

  • TPZ-CORE
  • Β VORP
  • GUM
  • RSG
  • QB-CORE

> `π™΅π™΄π™°πšƒπš„πšπ™΄πš‚`:

- The server synchronization can handle and support a huge player base without any issues. All the data (player dirt level) are requested and sent properly to every client to avoid any server delays.

- By Sprinting - Running, Climbing Ladders, Sliding can increase the players dirt level value (configurable).

- Temperature system for increasing the players dirt level value, the temperature system is functional ONLY by your server temperature script (if you have available) for sending - updating the player temperature into our script (Checkout Development Events).

- Development Exports or Events to be used in other scripts such as handcraft jobs, mining, lumberjack, bathing, river actions for increasing or decreasing the player dirt level values.

- Properly saving the players dirt level when disconnected - left from the game, in order to load and set the dirt level on server re-join.

- Properly updating and requesting a player dirt level data for avoiding any server delays on huge player bases.

- TP Notify - Advanced Notifications.