> π³π΄πΏπ΄π½π³π΄π½π²πΈπ΄π:
- TP LIBS
> π΅ππ°πΌπ΄ππΎππΊπ πππΏπΏπΎπππ΄π³:
- TPZ-CORE
- VORPΒ
- GUM
- RSG
- REDEM:RP
- QB-CORE
> π΅π΄π°ππππ΄π:
- NUI Display which displays a UI when a legendary animal has been spawned on the player's location.Β
- Create multiple legendary animal locations to be found by players (We provide (14) default legendary animal locations).
- Modify the legendary animal's health and scale, including random spawning locations of an area for not always being on the same spawning spot.
- Duration (Cooldown) system based on every legendary animal for spawning again on the same location after an amount of time.Β
- An advanced system to reset or cancel a legendary animal in case a player leaves or dies.
- Advanced asynchronous event triggers to update changes based on the legendary animal locations. That means, if players are nearby or fighting the legendary animal, they will receive the updates instantly but the ones who are very far, it will update slowly.
- We provide an escrow (open source) file to allow the developers handle the notification display.
The legendary animal will always be based and focused on the closest player (if alive), that means, if a player leaves the area, even if other players are attacking, the animal will be deleted and then it will be spawned again.
**SCREENSHOTS AND SHOWCASE VERY SOON**