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π³π΄πΏπ΄π½π³π΄π½π²πΈπ΄π:
- TP LIBS
- TP NOTIFY
- OX TARGET Β (BY DEFAULT) **- WE PROVIDE YOU AN OPEN CLIENT FILE TO MODIFY MANUALLY AND USE THE DESIRED EYE-TARGET IN CASE YOU HAVE KNOWLEDGE.
π΅ππ°πΌπ΄ππΎππΊπ πππΏπΏπΎπππ΄π³:
- TPZ-CORE
- VORP
- GUM
- RSG
- QBCORE
π΅π΄π°ππππ΄π:
- Advanced NUI - An advanced NUI Builder for the carpenters to select properly and place the desired furniture through the configured categories. The NUI also displays a helpful bottom bar (same as spooner) with all the keys and the use of them.
- Target-Eye - A dependency which is used for building or destroying furnitures, there is no better way to focus on a furniture than a target-eye.
- Material Ingredients - For building a furniture, the carpenter must be having the required materials (Materials are displayed through the Builder NUI). Also, in case the player desires to destroy a furniture, all the materials will return to the carpenter.
- Updated Data Related - All data updates are handled through asynchronous events for the best performance without causing any server thread issues or lags.
We provide you many furnitures by default, including pre-setup categories and required material ingredients for all those furnitures.
How Does The Builder Gets Activated?
When the player belongs to the configured jobs (carpenter or no job at all β configurable), the player must be using the configured item which is a hammer, when the hammer is attached to the player, the Builder gets activated.
For disabling the Builder NUI, the player must use the hammer again to detach it.