π³π΄πΏπ΄π½π³π΄π½π²πΈπ΄π:
-
TP LIBS
-
TP INPUTS
-
TP NOTIFY
-
MENU BASE SCRIPT
-
OX-TARGET OR OTHER EYE-TARGETS
-
TP CONTAINERS
π΅ππ°πΌπ΄ππΎππΊπ πππΏπΏπΎπππ΄π³:
-
TPZ-CORE
-
VORP
-
RSG
π΅π΄π°ππππ΄π:
-
Ranches: Create multiple ranches through the configuration or through our editor that we provide for free by downloading through Github.
Limitations:
There can be limitations when creating a ranch related to the animals because animals such as Goats, Pigs, Cows, Sheep and Chickens, need their own place. I would suggest using **spooni** custom props or from other texture developers in order to create ranches easily by spooni-spooner (checkout the default ranch we provide), as for the ranch configuration itself (the objects & actions) you can use our own ranch editor that we also provide for free.
-
Animals: Supported animals are: Goats, Pigs, Cows,
SheepΒ andChickens. Each animal has its own in-game mechanisms for collecting meat, eggs or any other kind of animal products (In future we might add more animals).
-
Cows: Produces milk and meat (when selling the animal for meat).
-
Β Goats: Produces milk and meat (when selling the animal for meat).
-
Sheeps: Produces wool and meat (when selling the animal for meat)
-
Chickens: Produces eggs and meat (when selling the animal for meat). The eggs are dropped as real objects to be able to be picked up.
-
Animal Ageing:Β All animals follow an age-based system that determines when they begin and stop producing (due to old age). Their age also affects their quality at the time of sale, allowing you to earn higher or lower rewards in the market depending on their condition.
-
Animal Pooping: This system is related only for sheep and cows. Those animal types will drop poop to be collected with a pitchfork every x time. Why poop is a great feature? Because through poop, you can create a fertilizer for your plants.
-
Animal Breeding: This system allows breeding between male and female animals through the menu management. You can configure the duration of the breeding and also the limit of each animal (a limit to not allow any more breeding on an animal when reaching cap). Also, there is a configuration option to enable or disable a chance for the newborn to die during birth nor the mother.
-
Animal Herding:Β The cows, goats and sheep can go out for herding, herding will increase their happiness which is required for breeding but it can also decrease their happiness if there are wolves attacks (configurable).
-
Tax System: A system which can be enabled or disabled based on your preferences, the specified system is taking every x time, the required amount and if the ranch ledger does not have this amount available, the ranch will be immediately set for sale and lost by the playerβs ownership. The tax system can also be supported through TP Banks to pay directly from the players banking account.
-
Management Menu: The management menu has a store for selling the owned animals, breeding, herding, a ledger for tax, members management, a storage option to open and an ownership transfer.
-
Animal & General Actions: All actions are through advanced animations for poop pickups, milk deliveries, sheep shearing, cow milking, chicken egg pickups and animal feeding with haybale or corn (sheep does not need any feeding system, they get fed by grass as real life).
-
Storages: The storages are supported only through TP Containers (Except TPZ-CORE). This is because there are some systems that are required and we can handle it much easier through our scripts than others such as `WhitelistedItems` which is a feature to allow only specific items on those storages in purpose since its a ranch. A storage is required for the market when selling an animal to receive the meat.
-
Updated Data Related: All data updates are handled through asynchronous events for the best performance without causing any server thread issues or lags.
-
Discord Webhook Integration: Automated notifications and logs sent directly to your Discord server for enhanced monitoring and communication.
WE DO NOT SUPPORT:
1. The animals are NOT moving, they are frozen on the desired positions through the configuration when creating a ranch. This is for performing all actions properly.
2. We will not support this script without an eye-target script, all actions are very important and cannot be made through prompts (especially collecting eggs).