[DEPENDENCIES]
- TP LIBS
- TP INPUTS
[FEATURES]
- Create and configure multiple store locations and the breeds - skins to be sold (some store might be premium and have different breeds or different breeds based on towns). When you select a breed to be bought, a name and a gender will be required for its selection.
- Owned dog's management which displays their breed, age, thirst, hunger, including their description. Also, for farther actions, there are extra features for transferring the dog, selling or set as active (default - main).
- Sell & Transfer System (You can also allow them to sell a dog more money when trained).
- Multiple dog animations when eating, drinking, pooping, crying, begging, etc.
- A job-lock / not for having a vet to train the dogs or use a reviving injection in case a dog is dead from thirst or hunger.
- Customize multiple food for feeding the dogs, including their hunger refilling values.
- Ageing based on the dog's breed, some breeds can be aged faster and some slower, when they reach the maximum age, they will die and eventually be deleted permanently from the player's ownership.
- Advanced training system system with training points based on the dog's breed, the locations and their actions can be fully configured, including their maximum training points. Also, when a dog breed is trained, it unlocks **Stay**, **Tracking** and **Hunting** possibilities (you can disable tracking or hunting breeds too, some breeds are not meant to be doing that).
- Commands such as **/fleedog** to flee in case the dog is bugged or lost focus.
- The script will be fully responsive to a huge playerbase, it will not cause any server delays or crashes when having many players online.
- Properly saving all data before server restarts or every x minutes (fully configurable).
*Checkout showcase here: https://www.youtube.com/watch?v=YoadUl1IQhU*